A Design News

A Design News featuring great design, architecture, fashion, graphics and innovation from across the globe.

 

Generative

Explore 40 award-winning designs tagged Generative on A Design News.

Hinemosu 30 Computer Display

Hinemosu 30

Hinemosu 30 displays letters and patterns by twisting five white elastic bands with thirty actuators to represent the passage of time. The computer software that controls the device generates dynamic images that evoke textile patterns, ocean waves, mountain storms, and falling snow, as well as the date and time. The mechanical sounds produced by the actuators are reminiscent of the sounds of water and wind in nature. The creativity and novelty of this device lies in the fact that it displays computer-generated information using line-like objects rather than dot-like objects.

Continue reading about Hinemosu 30 Computer Display

 
Changes and Cycles in Between Digital Art

Changes and Cycles in Between

This work explores the question, What is painting? by expressing the circulation of visual expressions. Inspired by transitions in Mondrian's paintings, it is based on a component diagram of painting, where shape moves between figurative and abstract, and between noise and linearity - an idea applied to color. The work evokes the shifting state of digital materiality, emphasizing that forms in between changes are the essence. By incorporating textures printed with a baren, it reflects the artist's identity as a printmaker in digital form.

Continue reading about Changes and Cycles in Between Digital Art

 
Reefit Sustainable Biomimetic Footwear

Reefit

Reefit is a footwear concept created with generative design and biodegradable materials. The structure is inspired by coral reefs and combines a rigid coral-like framework for support with a soft lattice layer for adaptability. Parametric modeling and 3D printing are used, with seaweed-derived bioplastics, calcium-infused lattices and mycelium composites. The lattice conforms to the foot and improves breathability. Once worn out, the shoes can be placed in marine restoration sites, where the calcium-rich structure supports coral attachment and marine biodiversity.

Continue reading about Reefit Sustainable Biomimetic Footwear

 
Life Forms of Colors Digital Art

Life Forms of Colors

This work is an animation that visually depicts the process of pixels being broken down and reconstructed. The idea for the work began when the artist, a printmaker, wanted to create a landscape print and wondered if he could achieve color separation through coding. The pixels appear like cells, moving to form new shapes and colors, embodying the Japanese concepts of Kasane (layering) and Zurashi (shifting). They also symbolize the various transformations a person can undergo, expressing diversity and fluidity throughout the work, and reflecting the intersection of tradition and technology.

Continue reading about Life Forms of Colors Digital Art

 
Flow Interactive Generative Art

Flow

Flow is an interactive generative artwork that responds to written prompts and body movement. A visitor types a short description of an image, and the image is generated on screen in real time, without waiting. A camera captures the movement of the visitor, and the captured motion is turned into data that changes particles and other visual effects within the generated image. A fast generative model and a preset resolution of 500 by 500 pixels keep the response smooth. Flow lets people without technical training shape artificial intelligence images directly.

Continue reading about Flow Interactive Generative Art

 
Curiosity Blocks Digital Art

Curiosity Blocks

This work was created for an exhibition aimed at introducing children to the fun of coding. It is an animation using a technique called anamorphosis, where images are distorted in advance to appear correctly when reflected in a cylindrical mirror; essentially, a moving anamorphosis. Multiple animation parts are combined to represent the idea that new discoveries are born when curiosity connects and overlaps. The artist, who is also a printmaker, superimposed the relationship between a block and a print onto the relationship between the image on the display and the image in the mirror.

Continue reading about Curiosity Blocks Digital Art

 
Infinite Realities Short Film Series

Infinite Realities

Infinite Realities is an anthology of two AI-generated short films, Electric Dreams and The Garden of Forking Paths, inspired by Philip K. Dick and Jorge Luis Borges. These films explore alternate realities and branching timelines, inviting viewers to question the nature of existence. Drawing from Borges' 1941 concept of branching time and Dick's 1977 exploration of simulated realities, the project merges literature with AI-driven creativity. Using Stable Diffusion, it transcends traditional filmmaking, crafting intricate, dreamlike worlds that redefine perception and reality.

Continue reading about Infinite Realities Short Film Series

 
Arboris Hotel

Arboris

Perched on the elevated plateau of Zlatibor, amid gently rolling hills, forests, and open expanses, the Arboris Hotel complex is envisioned as a focal point within a layered network of landscape relationships and connections. Its three circular volumes take inspiration from Stopica Cave, where underground limestone basins have been shaped into naturally occurring round formations. This geometry enables continuous panoramic openings in every direction, establishing a renewed dialogue between the built form and its surrounding landscape.

Continue reading about Arboris Hotel

 
As I Remember Them Generative Art

As I Remember Them

This generative art series depicts everyday childhood moments through AI assisted image making. The work focuses on scenes such as school recess, quiet summer afternoons at home, and New Year celebrations, drawn from lived experience in Northern China. Created through guided prompting and manual visual editing, the series prioritizes realism while allowing subtle visual irregularities that reflect how memory preserves feeling rather than exact detail.

Continue reading about As I Remember Them Generative Art

 
Algorithmic Flesh Generative AI Ritual

Algorithmic Flesh

Algorithmic Flesh is an interactive installation created for the presentation of cultural heritage. The installation tracks the real-time body movements of a participant and uses the movement data as the input for a generative artificial intelligence system. The system is trained on images of Dunhuang murals and generates a celestial dancer in motion on a large projection. When a posture matches a recorded mural pose, the participant's silhouette is transformed into the dancer. The aim is to turn a static archive into a shared and living experience.

Continue reading about Algorithmic Flesh Generative AI Ritual

 
Flower Forerunner Oiran Digital Artwork

Flower Forerunner Oiran

Flower Forerunner Oiran is a digital artwork that presents a female portrait rooted in Japanese culture. The composition combines flowers, gentle femininity and circular harmony with a steampunk mood. Separate images of the figure and the background were generated with artificial intelligence tools and then merged by hand in Photoshop. Shapes, colors and lighting were adjusted, while accessories, patterns and highlights were added manually. Goggles hide the eyes of the figure, so each viewer can interpret the image freely.

Continue reading about Flower Forerunner Oiran Digital Artwork

 
Shape Grammars Book

Shape Grammars

Shape Grammars is a designer's handbook on generative shapes. The book explores how unique pieces can be mass produced. Twelve production systems were designed and programmed to generate an unlimited number of individual graphic shapes. The soft-bound catalogue holds 836 pages and presents 150,000 generated shapes, sorted from the strictly geometric to the organically free. Both the content and the layout were produced with custom generative software. Shape Grammars shows some potentials and limitations of generative design and serves as a source of inspiration at the desk.

Continue reading about Shape Grammars Book